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Did you see Vent Kid on the Citadel?

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I did. There are people out there who think the ending to Mass Effect 3 is actually one big fakeout , and from the point where Shepard is hit by the beam onward nothing is real and its all a piece of attempted Indoctrination by the Reapers. A lot of debate is framed around whether or not That Stupid Kid(TM) at the start of the game is real or not. For example, why is Shepard the only one that reacts to him? Why did the kid go from the roof of one tall building, climb up the inside of another tall building in a VENT, say "you can't help me" then crawl back down again? Okay, that last one could just be bad writing but anyway. While the below doesn't solve the supposed mystery of indoctrination theories, this does perhaps address the question of whether That Stupid Kid(TM) is a real stupid kid or a pretend stupid kid. I was wandering around the Citadel and decided to take a look at the tribute wall. I'm not sure if the pictures there change over time, b...

Mass Effect 2 Music

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So hey, there's a bunch of unused Mass Effect 2 music lurking over on Bandcamp from one of the composers. Track 1 is fantastic if you liked the Suicide Mission material. Music here .

No Fighting in the War Room: Mass Effect 3

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End game spoilers galore for Mass Effect 3 here. If you haven't completed it yet, move right along. Seriously, go. Get out of here. Okay. I completed ME3 a couple of days ago, fully aware of the furore over the ending as I made my way closer to it, thinking "can't be as bad as everyone is making out, surely". Only to complete the game, sit back and think yep....a game that did almost everything right apart from the ending (and to be clear, I mean from the moment you go to retake the Earth). While most of the point I'd probably make have already been made , I want to make a few comments about the actual design of the finale (which is terrible). First the recap, which itself highlights some pretty bizarre scripting. Destination: Citadel The Citadel turns out to be a crucial part of your large space weapon that can kill the reapers. Shepard and company need to get on board. Rather than hide it in the middle of nowhere, the ancient and terrifyingly intelligent R...

Security Conferences: you're doing it wrong

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For the most part, I am not a conference person. I have no interest in booths or free pens (free pens that you paid $2000 to get your hands on, fact fans), I rarely bother with the parties or speaker dinners, I avoid keynotes with a healthy passion and usually spend most of the time locked in my hotel room unless I'm doing what I went there for, which is "be a dancing monkey on stage for 40 minutes and hope someone got something useful out of it." More often than not, it's the same bunch of people speaking at the same bunch of events. If your company has a person who goes to these events and speaks, be happy about it. It's even rarer if you have more than one of them. If you're lucky enough to have a security lab with dozens and dozens of people across the globe, the physical act of coming up with an idea, having sufficient research material to cobble together into something coherent and then get up in front of a couple of hundred people to deliver it isn...

I have modded New Vegas right up the wazoo: Part 2

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Yep, the continuing adventures of " How many mods I can add to a game before it explodes and takes half the street with it ". This time around, I've mostly focused on adding extra clothing, armour, quests, building interiors and a stack of extra people. There doesn't appear to be any real impact on the game as yet, and there are only two things I simply cannot get working (only head retextures so no big deal really). In no particular order, here's a bunch more mods I'm running. I'll cover some of the others mentioned above (like additional people and buildings) next time, as I haven't actually come across all of the content I've added yet. 1)   Wasteland Seeker Armour . Not gonna lie - this might be my favourite armour in the entire game, modded or not. You do a little quest to grab it (there's two versions, actually - the other comes with a rebreather but it's surrounded by about a million high level enemies so I don't h...

New Vegas improvements go missing in the wasteland

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I've been meaning to write a thing about Skyrim for a while now - or, to be more accurate, a thing about Skyrim via the barren lands of New Vegas. This review of Skyrim prompted me to write the below ramble. I think I've covered most of the things I wanted to whine about, but I may throw in the odd update. It seems to me there's a lot of things Bethesda simply ignored en route to Skyrim via the glorious path that was New Vegas. Of course, NV was put together by Obsidian and where Obsidian listened to the things players practically begged for, Bethesda seemed to throw up their hands, proclaim "didn't read lol" and just built Skyrim on the much older Fallout 3 model. Why they did this, I have no idea. Things that Skyrim was crying out for yet are somehow strangely absent: 1) Hardcore mode . How the Hell this goes AWOL from New Vegas to Skyrim I have no idea, but given all the hunting, skinning and eating you can do it seems absolutely insane that Bethesda...

I have modded New Vegas right up the wazoo

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Playing NV on PC instead of the console is quite an eye opener - might as well be a different game, given how much extra content you can jam in there at no added cost. This is the best of what I'm rolling with so far, with no horrible crashes or explosions in sight. I'll be looking to throw in some gameworld expansions , but I at least want to play through the official DLC before I inevitably murder the coding with deathbricks. 1) Black Wolf Backpacks . How this game didn't come ready rolled with backpacks I'll never know, but this mod adds a collection of nifty carryspace onto your frame. You can double up the large backpacks with the small bumbag thing too. (Note: giving your companion a backpack increases their carry capacity forever, but this is hardly something you're going to complain about). I'm still waiting to see the heaviest weight for sale, so I'm having to make do with the next size down for now. You can pimp out your bags here ...