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Showing posts from March, 2016

Behold, a movie unicorn

Unlike half the twenty somethings screaming about how the new Ghostbusters movie "ruins their childhood" despite not actually being around at the time the original film was showing, I can actually lay claim to being someone who went to see it first time around. Additionally, I was a child at the time and - shocker - it was the first movie I was taken to the cinema to see. I still have hugely fond memories of the trip to and from the cinema, the queue around the block, the weird black and white printed booklet sized "magazine" which was a small insert about the film and pages of local shop advertisements. The actual movie, I don't remember so much - but the moment the Librarian did her thing is deeply etched into my brain and will probably never leave. Unrelated side note, but the only other film I went to see which had the same level of festival around it on a personal level was Batman 89, except stretched over an entire Summer. Anyway, chalk me up as ano

Fallout 4 Modding, Part 1: An Introduction

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It's an incredible thing to strip out all the mods from Fallout 4 and have a pop at the vanilla version. The settlement stuff feels empty, deep armour customisation choices have gone out the window and those poor old Minutemen go back to being...uh...really good at hammering the same spot of wall for six hours at a time. There's no contest as to which version of FO4 wins, and modding has never been so fun - or so complicated. See, the settlement additions to the game has pretty much turned things into House Builder 2016 (or is it Hobo Simulator 2016? I forget) and brought with it a number of very specific modding complications. As a result, it's easier than ever to absolutely shatter your game and saves into a thousand non-functional pieces. I've tallied up a good 600 or so hours in the wastes of Boston, and a fair chunk of that has been rolling around in a pile of the very best mods FO4 has to offer. I'm here to guide you through the perils of a fully