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Showing posts with the label mods

Fallout 4 Modding, Part 1: An Introduction

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It's an incredible thing to strip out all the mods from Fallout 4 and have a pop at the vanilla version. The settlement stuff feels empty, deep armour customisation choices have gone out the window and those poor old Minutemen go back to being...uh...really good at hammering the same spot of wall for six hours at a time. There's no contest as to which version of FO4 wins, and modding has never been so fun - or so complicated. See, the settlement additions to the game has pretty much turned things into House Builder 2016 (or is it Hobo Simulator 2016? I forget) and brought with it a number of very specific modding complications. As a result, it's easier than ever to absolutely shatter your game and saves into a thousand non-functional pieces. I've tallied up a good 600 or so hours in the wastes of Boston, and a fair chunk of that has been rolling around in a pile of the very best mods FO4 has to offer. I'm here to guide you through the perils of a fully ...

I have modded New Vegas right up the wazoo: Part 2

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Yep, the continuing adventures of " How many mods I can add to a game before it explodes and takes half the street with it ". This time around, I've mostly focused on adding extra clothing, armour, quests, building interiors and a stack of extra people. There doesn't appear to be any real impact on the game as yet, and there are only two things I simply cannot get working (only head retextures so no big deal really). In no particular order, here's a bunch more mods I'm running. I'll cover some of the others mentioned above (like additional people and buildings) next time, as I haven't actually come across all of the content I've added yet. 1)   Wasteland Seeker Armour . Not gonna lie - this might be my favourite armour in the entire game, modded or not. You do a little quest to grab it (there's two versions, actually - the other comes with a rebreather but it's surrounded by about a million high level enemies so I don't h...

I have modded New Vegas right up the wazoo

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Playing NV on PC instead of the console is quite an eye opener - might as well be a different game, given how much extra content you can jam in there at no added cost. This is the best of what I'm rolling with so far, with no horrible crashes or explosions in sight. I'll be looking to throw in some gameworld expansions , but I at least want to play through the official DLC before I inevitably murder the coding with deathbricks. 1) Black Wolf Backpacks . How this game didn't come ready rolled with backpacks I'll never know, but this mod adds a collection of nifty carryspace onto your frame. You can double up the large backpacks with the small bumbag thing too. (Note: giving your companion a backpack increases their carry capacity forever, but this is hardly something you're going to complain about). I'm still waiting to see the heaviest weight for sale, so I'm having to make do with the next size down for now. You can pimp out your bags here ...