They asked me if I had a degree in theoretical physics. I told them I had a theoretical degree in physics.
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Move along, nothing to see here (actually there is, Posterous is being turned off in April so I'm making sure posts here reflect elsewhere. It's all very complicated and moderately annoying).
If I hadn't received Far Cry 3 for free via a deal on a graphics card, I'd be pretty annoyed about the large timesink that was redeeming / downloading / activating the game via the joys of UPlay. For such a featureless, bare bones "game client" it sure does make things a confusing mess of "what the hell just happened". So here's the thing. 1) I have to fill out a bunch of info on the AMD website to get hold of a "special redeem key". I'm told to go to the UPlay site, register / login and enter the code after dropping FC3 into the cart. 2) There's a whole selection of versions of the game with various extras added (or not), and of course there's no indication which version of the game the code works with. I get it right on the second attempt. 3) Despite being a free game, the Ubisoft store wants me to enter payment info - without which, I can't proceed. Uhh....okay? I guess? 4) I hit the purchase button, and I'
I pretty much stopped posting after realising Blogger were possibly never going to enable HTTPs on custom domains, because I figured what's the point when I'm gonna be shunted out of search results? No reason to be penalised by Google for not having HTTPs when they wouldn't let me use the damn thing. Anyway, TL;DR is they finally enabled it as an option and after some fritzyness, I'm back and ready to post nonsense about junk. Hooray.
I've now completed Mass Effect: Andromeda, and here's my follow up post to this . Do I still like it? Got bored? Fed up with a thing? Time to find out! Random thoughts ahoy, no major spoilers but maybe some mild ones: * The final mission(s) was great. No spoilers, but everything major you worked towards in some way paid off - or not - throughout the long last leg, and made for a dramatic conclusion. * The story does, eventually, move on from "help us live on all these planets" but even then, you'll still be better equipped to deal with the finale assuming you keep on with the whole Pathfinding thing. Part of me wishes writers wouldn't rely on magical ancient space alien tech as the quick fix for a story (good thing you ended up in a new galaxy with gigantic terraforming / atmospheric processors everywhere, huh), but having said that, you don't need to use them to make the planets habitable. Still, this feels like a missed opportunity to go in har
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